Missed the conference? Purchase a post conference virtual package!
New for 2014! Technology Test Kitchen - BYOD to learn, explore, and share knowledge within this lab environment
Thurs Eve (Oct 30) Disney Event Ticket Purchase now available - 2 Options:
Mickey's Not-So-Scary Halloween Party - limited number of tickets, purchase early
As if we needed more reasons, here are 13 Reasons To Attend Mickey’s Not So Scary Halloween Party
Entrance to EPCOT Food and Wine Festival + IllumiNations fireworks display
Amend your registration here to purchase tickets. $30 for Registered Conference Attendees, $50 for Guests
|Participate in our HBCU Leadership Summit for Online Learning|
Wed, Oct 29 2014, Orlando, FL
Save the Dates
22st Annual OLC International Conference
November 16-18, 2016 | Orlando, Florida | Walt Disney World Swan/Dolphin Resort
OLC Innovate 2016 - Innovations in Blended and Online Learning
April 20-22, 2016 | New Orleans, LA | Sheraton New Orleans Hotel
Call for Presentations
20th Annual Online Learning Consortium International Conference
2014 Call for Presentations is now
NOTE: All links on this page will open a new browser tab (or window).
The Online Learning Consortium invites you to submit a proposal for the 20th Annual International Conference, to be held October 29-31, 2014 at the Walt Disney World Dolphin Hotel in Orlando, Florida in the following tracks:
Recordings from our 11/29/12 "Five Tips on How to Submit a Successful Conference Proposal"
- "Five Tips" webinar recording
- Jeff Borden narrated presentation analyzing a Best-in-Track submission example
- Jeff Borden Prezi presentation "Creating a Great Conference Proposal"
Please review this information before submitting your proposal.
1. Submission checklist 6. A/V & Media 2. Conference Tracks (also below) 7. Presentation Repository 3. Session Types 8. General Conference Information 4. Selection Criteria 9. OLC Vendor Presentation Policy 5. Timeline
Register at the submission site. Please include as much information as possible, including your biography and most current contact information. All corresponding authors need to also be registered, however, this can be completed at a later stage. OLC elects to use a robust, third-party call for paper and abstract management service. Please keep in mind that once you have registered or submitted a paper, all conference-related information can be found here at the International Conference on Online Learning website.
Once registered, return to this site to complete your submission.
Begin the submission process by selecting your track name below.
Faculty and Professional Development & Support
Ideal papers in this track would include those topics that highlight the importance of online faculty and quality instructional design and support toward ensuring online and blended coursework that leads to student success--including but not limited to:
- Innovative, pedagogical course design and instructional models
- Faculty support requirements
- Innovative faculty development programs
- Faculty satisfaction and workload
- Relationship between course design and student satisfaction and/or success
- Continuous professional development or learning communities
Institutional Strategies & Innovations This track targets new initiatives leveraging online strategies and technologies to reinvent, redefine or innovate across the institution.
- Strategic planning and alignment
- Effective scale of innovations
- Creating a culture of academic innovation
- Leveraging cross-institutional teams to align student and faculty experience
- Operationalizing innovation
- Marketing and recruitment initiatives
Leadership, Values and Society
This track focus is on the impact and necessity of visionary leadership and its impact on governance, policy, and programs to effectively shape and support successful implementation of online, blended, and technology-enhanced initiatives. The impetus for these initiatives might include:
- Financial constraints
- Changes in campus (faculty or student) demographics
- Academic partnerships
- Leadership development
- Other indicators that impact academia
Learning Effectiveness Ideal papers in this track would encompass theory or research-based projects focusing on improving the learning effectiveness of online or blended learning. These would include, but not be limited to papers on:
- Learning theory in the online environment
- Quantitative and qualitative research designs and results on issues and projects that impact student learning
- Research on collaboration and community among learners
- Research on diversity and cross-cultural issues in online and blended courses
- The use of learning analytics to improve student success
- Adaptive learning
Open, Global, Mobile
Ideal papers in this track would focus on instructions technologies that are open, global, and/or mobile. Topics might include:
- MOOCs (Massive Open Online Courses) – research, models, and issues
- Open educational resources
- Open models
- Mobile learning (iPads, smartphones, tablets, etc.)
- E-textbooks for learning
- Global, international education
Student Services and Learner Support
Support for online and blended learning is key to successful implementation of these modalities. Ideal papers for this track would be those that discuss the issues and approaches to providing support and accessibility for those students at a distance. Research papers on the impact of providing this support are especially welcome. Topics might include facilitating the concept of:
- “Community” online including orientation and learning communities
- Providing library, accessibility, enrollment services to online populations
- IT support for online students
- Learning space design
- Other student services typically available to an on-campus population that are now needed for those at a distance.
- Use of data analytics to improve student experience
Technology and Emerging Learning Environments
Papers in this track would ideally include approaches utilizing new media and innovative learning environments. These topics include, but are not limited to examining the role and impact of:
- Immersive environments
- Case-based learning designs
- Blended learning
- Flipped classrooms
- Lecture capture
- Competency based education
- Badging and alternative credentialing